The Graveyard

The Lair Of Gary James

Posts Tagged ‘film script’

I Really Do Have a Plan. Honest.

Posted by BigWords on February 27, 2020

As I’m being completely transparent as to my short and medium term goals – well aware that they are likely to draw criticism – it is only fair that I also let you in on some of the difficulties and opportinuties which are complicating matters. Full disclosure is probably unwise, but this is cathartic as much as anything. Do you have any idea how stressful it is to attempt to keep things on the quiet? I’ve been downplaying things, and… I’m not sure how successful – if at all successful – any reassurances given out have been.

The new laptop isn’t ideal. It isn’t the fault of the laptop itself, but rather the overall design choices which are dominating the current generation of laptops. I’m probably going to have to buy a more substantial external keyboard at some point, as writing around a hundred thousand words a day on this is going to wear out the keys in no time at all. I’m also slightly concerned about the tracker pad, which was never designed for such extensive use.

The only reason I’m able to do so much right now is the insomnia flaring up – with only around four hours sleep a night at the moment, and not good sleep either, I’m somehow increasing my workflow substantially. There should be a knock-on effect of exhaustion, but I’m concentrating hard on Blender and getting excited at the notion of getting a film made. The current situation does afford me more time than I would otherwise have, so I’m portioning out that time as well as I can. I’m keeping – more or less – on schedule, with the only limiting factor being my comfort with Blender.

The rest of the time…

Well, there are short stories, scripts, and designs to figure out. While I’m not sure quite how much material I’m going to have to create in order to fund all the steps along the way to the previously mentioned projects, there’s likely enough wiggle room to play in if I keep on budget. I’m not going to borrow money, or go into debt, in achieving any of this, and I don’t want to ask anyone for help – that would probably be the smart thing to do, but I want my fingerprints on everything. It is ego, pure and simple. I can do all this if I put my mind to it.

The funding, as far as financing is concerned, has always been intended to spring from me, and me alone, as asking anyone to chip in seems too much like begging.

Actually there’s another reason why I have to do everything on my own, and that is for what comes next.

Building on what I’m working on now, moving forward with concepts which intrigue me, has to follow certain specific constraints. It would be both arrogant and unrealistic to expect others to adhere to such limitations, so there really isn’t any point in frustrating anyone with them – and as I have no interest whatsoever in creating franchises, and little interest in playing within the worlds others have created, I’m largely stuck doing the best I can with what I have.

There has to be a certain sensibility in all these things. Not that I want to impose a look on things, or that everything has to be willfully clever (there are enough stoner gags in the film script to keep everyone happy), but that they come from a certain place – the understanding that they all originate from one source. Despite the complications which tackling everything creates, having one hand behind all aspects involved is the best way to maintain that sense of auteurship.

Like I said – rampant ego.

I’m not tackling everything completely alone, as there are people who are absolutely vital to get on board. There’s a certain director – semipro, with a great visual style – who seems as if he could cope with the level of interference I would bring, and I’ve been on the look-out for people to fill other key positions. There’s no cast in mind yet, which is going to make me really, really nervous when thing move forwards, but I figure that there’s plenty of time to deal with that yet.

And before anyone asks, yes – I did all the storyboards myself. Any opportunity to cut down on the overall cost is to be grabbed with both hands, especially when there are so many specific things to keep in focus. As soon as I can figure out how to get the animation properly rendered, I also have a vanity plate ready, for which the letters were specially done. Everything has to be mine, otherwise I’m going to look back on the finished article and regret not spending the time to do it right.

Whatever else, this should be interesting. Hell, even if things go completely mad and I end up stuck in the desert for longer than anticipated, at least it will make for great blog posts, right? There’s no way I would leave you hanging while I’m doing something so ambitious.

There is one small, yet crucial, aspect of this that I’m not even going to attempt to tackle solo – the soundtrack has to be completely right for the story. That means, unfortunately, that there can’t be any synths used. Nor pianos, or guitars, or anything remotely familiar. When I was working out the story, and trying to find as much information as possible on artifacts which originated in the right place, at the right time, I found a few possibilities – and there are at least three instruments I want to track down replicas of, if any have actually been created.

Putting the sounds together, and mixing them in a way which doesn’t detract from the visuals, is a whole world of technical nightmare. I wrote a few scenes to specifically play out in a manner in which the audio leads narrative development, so the pacing, mood, and intent has to be right as well. Soundscapes have to possess so many factors that it would really stretch my abilities, and I’m not comfortable tackling so demanding a role when there are people around who not only do this stuff for a living, but are far, far more talented than me when it comes to sound.

There’s one thing that really tipped the balance for me when it came to the decision I would make this film: there aren’t really any combat sequences. Yes, there is some action involved, adhering to the original concept “Conan meets Cheech and Chong,” but no bloodshed. For that matter, the computer game will be mostly free of physical violence as well.

I told you that I wasn’t thinking with my commercial brain.

There really isn’t a need to add violence for the sake of it, nor is there any need for nudity. Well… I may throw in a naked background cameo if nobody objects, but mostly because it would be extremely amusing to do so, and not for any artistic reasoning. Don’t worry, I’ve been working out. I’m not saying that I’m gonna look like Chris Evans anytime soon, but at least there’s muscle definition.

Changing the nature of the discourse between standard fantasy fare and audience is something that has been bugging me a lot, and as nobody else is willing (or able) to step back from the popular concepts to examine more important aspects, then it is largely down to those who need to do so. In this case, yeah, me. That there is such a broad canvas from which to draw fantasy from, but so little making its way from the archetypes to what is presented on screen, means that there is an audience which has never really been exposed to some of the fundamental ideas.

While I’m always going to love the Conan films, and even films such as the Ator sequence (especially Iron Warrior), I can’t help feeling that there is room for something greater than that which we are so often presented with. There’s little exploration of the spiritual, or even just the social structure, of these societies, and stepping back to look at how life might have been forty-something thousand years ago – well, forty-something thousand years ago with added weirdness – is far more interesting than seeing guys chop each other to bits with swords.

Something I mentioned on the digital blog keeps being repeated in what I want to do – to break out of the way which everyone else seems to be thinking and do something new. I’ve tried my best to write whatever might be beloved by all, and to fashion characters which can be made into toys, and cartoons, and all the rest of the noise, but there’s always something soulless about such work. It doesn’t speak to me the same way that crafting an entire little world, self-contained, and living, does.

There’s a lot to do over the next few months, and I desperately want to be shooting in August or September – when the desert is going to be cool enough to film in during the day. By that time I can have the animatic up somewhere, then start figuring out the effects which are needed. I was smart enough to include a couple of scenes which could be filmed anywhere, and those are the ones I want to get done and dusted first (although these are also heavy on magic) to have at least a little headway before venturing forth into the wilderness.

And I’m going to have to paint a poster, because all films should have proper posters and not horrible Photoshop monstrosities. Gouache is probably better than oils for this, as I’m pretty certain that a lot of 70s and 80s posters used them for their art. It will need to be something slightly in the style of Frazetta, though not so much a parody as it is inspired by his style. While this may sound like the easiest of the things needed for the preparation, it is going to have to look like the characters – something that will have to wait until I’ve gone through the casting process.

As far as art is concerned, I’m also going to do the comic adaptation – script, art, lettering, and possibly the coloring. That last one is still questionable, as I don’t want it to look too rough and ready, and I can’t help but fill in detail where I can. My tendency has always been to put in more details than are really required, and it would probably work better with a looser, more traditional, style. That’s way, way into the process, though, and something which I’m not even going to ponder until I get other things done.

Before I get too far into all that, there’s a test shoot required on a beach somewhere.

I’m not sure that I’m going to post a full schedule, as having people arrive unannounced wherever I decide to use might be annoying, but all other information is likely to end up here.

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Building The Best Library – Cinema

Posted by BigWords on September 20, 2009

Halliwell’s has long been a sore point for me. The reviews (as they are) don’t add up to much, being so brief, and the viewpoint that all horror films are shit niggles at me. I want to respect the views, but damn… The reviewers make it so hard to take the books seriously. I have a couple of editions, yet I don’t look at them very often. They are excellent for information on pre-1930s cinema, but for modern films are less than useless.

Not much more useful, though containing far more informative reviews, is Virgin’s Film Guide. I have an old edition, yet don’t feel the urge to upgrade to a more recent version, so that says something about the amount of times I really use it. Time Out on the other hand, is one of the guides that I feel the need to keep on buying. The books have changed and evolved over the years, and it is interesting to see what gets bumped and what gets expanded upon.

Good Movie Guide by David Parkinson falls between all those big guides, but has its own niche due to the indexing throughout the main body of the text. It has driven my direction to films I would never have thought of watching, and I thank Parkinson profusely for the publication. The cover is bland and uninteresting, but the contents within are well worth trying to track this sucker down. I don’t know if many people have really paid it much attention, but I really like the book.

Roger Ebert’s Video Companion (1997 Edition) doesn’t contain many reviews, but I kept a hold of it for the honest and excitable way in which some lesser films are extolled. There are more of his reviews online now, and looking for other (newer) editions doesn’t seem worth the hassle. I like Ebert, unlike some readers who have complained about his style, but the act of reviewing takes a personal touch. I kinda miss the video era, and this is a final hurrah for the format before the digital revolution stole away my grubby pre-’84 copies of horror films.

The Film Yearbook and Film Review books from the eighties which listed every release of the year are still kicking around, though I seem to look at them less as time goes by. I’ve gone off a lot of eighties product, though looking back I realize that the Buckaroo Banzai coverage was woefully inept. How could so many people ignore an instant classic? Roger Rabbit got endless coverage in some books, and this goes some way to explaining the success of The Matrix. People like innovation.

The how, why and where is unknown, but at some point in the last couple of decades I managed to get my hands on The International Film Guide 1968 (edited by Peter Cowie) which is filled to the brim with information on obscure European short films and actors who most people would be hard pressed to name. I really like dipping into this every now and again to remind myself that there have been more films made than I have ever even heard of. It is an immensely humbling experience reading this.

Ten geek points for anyone who has heard of Jerzy Skolimowski.

Film guides might seem to dominate my cinema book collection, if you have read this far, but they go hand in hand with the film scripts I seem to collect. And novelizations. Whenever I find a film that says something interesting and has an interesting character I try to learn more about the film, hence the increasingly eccentric books as I delve deeper into the stacks of books.

The Action Movie A-Z by Marshall Julius
The DVD Stack ed. Nick Bradshaw & Tim Robey
Film Facts by Patrick Robertson
Illuminating Shadows – The Mythic Power Of Film by Geoffrey Hill
Incredibly Strange Films edited by V. Vale & Andrea Juno
National Heroes – British Cinema In The Seventies And Eighties by Alexander Walker
That’s Sexploitation! – The Forbidden World Of Adults Only Cinema ed. Muller & Faris
The Ultimate DVD Guide ed. Andy McDermott

The Rough Guide To Cult Movies covers much the same ground as Incredibly Strange Film does, but in less detail with added films. It rattles through the twentieth centuries most offbeat and obscure directors and their output, with as much love for Herschell Gordon Lewis and Fellini alike. Nobody is pushed to the sideline as the bottom of the barrel (where some glittering gems have settled) is scraped with the intention of finding gold.

The BFI book Ultimate Film is a Top 100 book I actually don’t hate so much. I know that people are getting fed up with my twenty-minute-long rant when I’m asked on my opinion of the Top 100 television shows that run every so often, but this book serves a purpose, and it is filled with info on the films covered. The BFI Film Classics series (of which I have a couple) are focused on single films, so the coverage is much more in-depth than I get elsewhere. I really like these.

The Bonnie & Clyde Book ed. Sandra Wake & Nicola Hayden is one of the few books that I bought merely upon seeing the cover. I love the silvery quality of the cover, and – despite thinking the film was a bit overcooked – I have actually found the book informative and not as slanted in viewpoint as it could have been. Blockbuster, Tom Schone’s look at the summer hits and the people who make them, is a subject I find endlessly fascinating.

I’m gonna say it again and again, because people don’t understand my reaction to the large summer films – 99.99999% of blockbusters are unmitigated, totally-irredeemable shit. This includes a lot of films I actually own on DVD, so I completely understand if people want to disagree. The braindead, simplistic, brash spectacles with little (or no) sense of logic and plot are a viable commodity in Hollywood, and at least I have one book which covers that aspect of film.

One last mention, before I wrap this up, must go to The Making Of Taxi Driver by Geofrey McNab. I know there are a dozen or more similarly-themed books on the making of the film, but this is – for me at any rate – the best of the bunch. Feel free to disagree, complain, recommend and – I know this is coming – try to get me to pick up your books because y’all are a bunch of geniuses and I’m shockingly behind the times in not acknowledging you as such…

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After Gorno

Posted by BigWords on June 15, 2009

Not sure if I’m early or late with the realisation that Gorno is still big. I didn’t think much of Hostel, but the second film was funny enough to keep me amused; the Saw films have been so-so… Now there are more “Video Nasties” on the way. I wasn’t impressed with the DPP’s definition of films from the seventies and eighties as such, and the new raft of films being touted as ‘extreme’ just don’t seem… Extreme.
Note for producers: If you’re gonna make a film that people get queasy watching, then make sure you have the stones to go through with your promise to the viewer. If I see another Cabin Fever wannabe, I’m going to projectile vomit blood. Make the films terrifying.
Note for viewers: Don’t believe the hype, the films will never live up to your hopes (or fears, if you’re the kind of person who hides when Doctor Who is on the television). They aren’t going to shoot a real horror film until Takeshi Miike is allowed to play with Hollywood’s toys…

If you want a shopping list of the old DPP list go here. Most of the films should be on DVDs (I have some of them on video-CD’s burned from old video cassettes), or you can use BitTorrent to download them directly. Woah, what happened there? Damn morality elves are trying to take over the internet again.

My recommendations from the list: Zombie Flesh Eaters, Shogun Assassin, Cannibal Holocaust (which ended up in court in Italy after it was suspected of being a snuff film) and Killer Nun.

So, how does the horror genre step up?

To steal an old term (and a much overused one at that) we should think of Hardcore Horror as a side-step. Jigglin’ titties, as Bill Hicks would have said. Yeah, it’s the lowest common denominator, but it sells.

Picture it: Some blonde chick, bent over the kitchen table getting some serious tunnel love, then POW she grabs a knife from the rack, turns, slashing Bum Boy across the chest. He drops to the floor, blood gushing, his semi waving about as ‘the mood’ is shattered. Blondie grabs a bigger knife, turning him over onto his chest. The camera moves, so we can see Blondie pushing the knife up his asshole, twisting it as it goes in, her other hand free to give him a handjob.

Cut to- Blondie giving a blowjob to his corpse.

Damn, I think I might have hit upon my first film script with this idea…

“Hello, Mr. Bruckheimer, I have a script you might be interested in.” (pause) “Yeah, it’s fucking brilliant. It’ll be massive in the bible belt, those guys just love their moooo-veeees.”

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